Yanzerism, By Yanzer Lee

Monday, January 14, 2008


function mist() | SoundScape v1.1


This artwork is generated using the SoundScape () function, using the Song "Jurney" by Corrinne May

It's a long long journey
Till I know where I'm supposed to be
It's a long long journey
And I don't know if I can believe
When shadows fall and block my eyes
I am lost and know that I must hide
It's a long long journey
Till I find my way home to you

Many days I've spent
Drifting on through empty shores
Wondering what's my purpose
Wondering how to make me strong

I know I will falter
I know I will cry
I know you'll be standing by my side
It's a long long journey
And I need to be close to you

Sometimes it feels no one understands
I don't even know why
I do the things I do
When pride builds me up till I can't see my soul
Will you break down these walls and pull me through

Cause It's a long long journey
Till I feel that I am worth the price
You paid for me on calvary
Beneath those stormy skies

When Satan mocks and friends turn to foes
It feels like everything is out to make me lose control
It's a long long journey
Till I find my way home to you
To you ...

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Thursday, January 10, 2008

function mist() | SoundScape v0.1


This artwork is generated using the SoundScape () function, using the Song "Cinta" by Melly Goeslow :)

Menatap jalan yang menjauh
Tentukan arah yg ku mau
Tempatkan aku pada satu
Peristiwa yang membuat hati lara

Di dekat engkau aku tenang
Sendu matamu penuh tanya
Misteri hidup akankah menghilang
Dan bahagia di akhir cerita

Cinta tegarkan hatiku
Tak mau sesuatu merenggut engkau
Naluriku berkata
Tak ingin terulang lagi
Kehilangan cinta hati
Bagai raga tak bernyawa

Aku junjung petuamu
Cintai dia yang mencintaiku
Hati yang dulu belayar
Kini telah menepi
Bukankah hidup kita
Akhirnya harus bahagia

Cinta
Biar saja ada
Yang terjadi biar saja terjadi
Bagai manapun hidup
Memang hanya cerita
Cerita tentang meninggalkan dengan ditinggalkan
Cinta.....

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Monday, November 26, 2007

Function Mist v0.5.1 | Psychographic Decipher

function mist() | v0.5.1
>>See the actionscript in action, click here.

A High Resolutions A3 Poster ( Lanscape )

A High Resolutions A3 Poster ( Potrait )

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Thursday, November 22, 2007

function mist() v0.4 : An Interactive Art Series By Yanzer Lee

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function mist() v0.3.1 : An Interactive Art Series By Yanzer Lee

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Tuesday, September 25, 2007

Bad Artist

“Bad artists copy. Good artists steal.”

~ Pablo Pacasso

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Friday, June 15, 2007

Protection Charm for Mieke



~ Design with Magik by Yanzer Lee
Dedicated to Mieke

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Monday, December 11, 2006

function mist() : An Interactive Art Series By Yanzer Lee


I am quite proud of this piece. I created a function called "mist" and this is the v0.1 of it. Can't wait where this function will leads me. Actionscripting ROCKS!

Get your UNIQUE wallpaper via function mist ().
To see the actionscript in action, click here.

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{Colorfall v1} : An Interactive Art Series By Yanzer Lee


This is generated using Actionscript, consist of functions like Math.Random(), colorTransform, filterBlur()... Generates a different piece of art each time it refreshes (press F5 on a browser to refresh, press F11 to open fullscreen, then printscreen to get your UNIQUE wall paper)

Get your UNIQUE wallpaper. To see the actionscript in action, click here.

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Wednesday, September 27, 2006

How Tall Exhibit : For Petronas Science Center








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This is an interactive exhibit, located at the Skybridge Visitor Entrance, Petronas Twins Tower. It is connected to ULTRASONIC Depth Sensor which will measure a person's height.

During the screensaver mode, and if the sensor detects a person near the exhibit, the program will start.

The users height will then get measured by the sensor, and interaction begins...

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Caligraphy Exhibit : An interactive Exhibit for National Science Center, 2003







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This was done at the early stage of FLASH 6, where we finally have the DRAWING API.
Installed in a TouchScreen Panel, to create an intereactive exhibit so that visitors of the National Sceince Center can create their caligraphy and print it on a Branded Paper as surveniour.

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Motorcycle Game : Game for Petronas Sceince Center, 2004






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Controls
Start Button = "Enter / Return Key"
Accelerator = "Up Key"
Brake = "Down Key"
Left/Right = "Left/Right Key"


This project is done for Petronas Science Center, as an exhibit during their SurfSmart campaign.
This game is installed in an real size motorcycle exhibit, hence it allows players to play the game by riding on the motorcyle.

I ve done a component so that it reads the motorcyle's parts such as its accelerator, its brake, its steering and etc.

This projects using Macromedia Flash 6, to simulate a 3D perspective environment.
This game also can be played online.


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Smash The Strawberry : Game Done for F&N Fun Flavours, 2003







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This game is one of the first few games i created with Flash 5.
This considered, the easiest of em all... but again, this is the FIRST GAME i did...

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Orange Game : For F&N Fun Flavours, 2003

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Fruitade Game - Year 2003, For F&N Funflavours

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